Saga Realms has everything you want: playing as a god, using tons of dark humor, smooth gameplay, and a high replayability value. In addition to that, there is a well designed multiplayer mode.

Play as Evil

Merging together the genres of Dungeon Management and Real-Time Strategy, Saga Realms attempts to give you a whole new, much more involved experience than ever before! As a Evil god you will build extensive dungeons and armies of dark creatures, all to your liking and desires and lead them on a campaign to conquer Eden from the filthy hands of Mankind!

A new dark era dawns on Eden, Your era.

Play as the Savior of Light

Merging together the genres of sim Management and Real-Time Strategy, Saga Realms attempts to give you a whole new, much more involved experience than ever before!

As the savior of light you will construct and repair buildings to house your heroes. Send dwarfs into the underworld to collect gold from gold veins., train armies of heroes all to your liking and desires and finally lead them on a campaign to wipe out all evil on Eden.

A new era dawns on Eden, a era were the light will shine again.

Control your followers

The first method of control is to give orders like a RTS (Real-Time Strategy) game to individual units.

The second method of control is the hand, used to casting spells,  pick up creatures in your kingdom, carry them around, and drop them. All within in your sphere of influence. Creatures can even be slapped with the hand to make them work harder, at the cost of their stress level. If the creature has maxed out his stress level he will flee your dungeon and never come back, so beware of too much slapping. 

Buildings

The basic building is the keep or dungeon heart, and its destruction means the loss of the game. Base-building is comparable to other dungeon building games, but some buildings require the presence of certain buildings before they are available for construction. Buildings can be used to house your followers or offer equipment or services (blacksmiths, marketplace, etc.). For example at a marketplace your heroes can buy potions, if they have the necessary gold required for the potion. Which creatures or heroes enter the kingdom or dungeon depends on which rooms the player has and how large they are; most creatures will have demands before entering your service.